US Army gives 'COIN op' games new meaning

 

LOS ANGELES, April 4, 2011 –Stranger Entertainment LLC announced formal delivery of a new counterinsurgency (COIN) training simulation to the United States Army. Featuring story-driven content, complex socio-cultural simulation and a game-based user interface, UrbanSim is being used to train battalion commanders and their staffs in planning and operating in the complex world of counterinsurgency and stability operations.

“The feedback from instructors and officers has been phenomenal,” said Christopher Lawrence, president of Stranger Entertainment. “It is an amazing opportunity to apply game-based training to the challenging environment facing our servicemen and women.”

UrbanSim is being used at both the US Army School for Command Preparation and the Command and General Staff College, as well as with operational US Army units.

UrbanSim is a joint effort between the US Army's Research, Development and Engineering Command (RDECOM-STTC), the USC Institute for Creative Technologies, Stranger Entertainment and Quicksilver Software, Inc.

About Stranger Entertainment LLC

Stranger Entertainment LLC, located in Los Angeles, California, is a creative force in the commercial and military games space. For over a decade, founder Christopher Lawrence has developed innovative and entertaining games and simulations, and has provided creative services for commercial and government organizations. For more information, visit www.strangerentertainment.com

About School for Command Preparation

The School for Command Preparation develops and supports U.S. Army Field Grade Commanders, CSMs and spouses during war and peace across the full spectrum of operations in order to provide relevant and ready, jointly enabled command teams to the Joint Force Commander.

About STTC

The U.S. Army Simulation and Training Technology Center's (STTC) mission is to enhance Warfighter readiness through simulation research and technology development for learning, training, testing and mission rehearsal.

 

Department of Defense deploys new mobile Counter-IED trainer

 

In a step forward in combating the dangers of improvised explosive devices (IEDs) to US servicemen and women, Stranger Entertainment has delivered a new counter-IED trainer to the Department of Defense.

In use by the US Army and Marine Corps, the Mobile Counter-Improvised Explosive Device Trainer (MCIT) trains personnel to recognize and defeat improvised explosive devices (IEDs) in geo-specific first-person environments. Deployed in a series of modified 40' Conex boxes, MCIT takes participants through the planning cycle of US and insurgent forces and then engages them in an interactive blue vs. red exercise.

In December of 2009, MCIT was nominated for the 2009 Governor's Award for Excellence in Modeling & Simulation by the National Training and Simulation Association.

A Booz Allen Hamilton assessment on behalf of XVIII Airborne Corps calls MCIT “an excellent training suite,” and representatives of the USMC Engineer Center of Excellence praise MCIT as “a 95% solution” to counter-IED training.

Created at the direction of the Department of Defense Joint Improvised Explosive Device Defeat Organization (JIEDDO), MCIT is developed in cooperation with the US Army Research, Development and Engineering Command (RDECOM-STTC), the USC Institute for Creative Technologies (ICT), and Quicksilver Software, Inc.

About Stranger Entertainment
Stranger Entertainment, located in Los Angeles, California, is a creative force in the commercial and military games space. For over a decade, founder Christopher Lawrence has developed innovative and entertaining games and simulations, and provided creative services for commercial and government organizations. For more information, contact us here.

About JIEDDO

JIEDDO works to support Combatant Commanders in their counter-IED efforts. The long-term goal for JIEDDO is to evolve to an institutional end state as a fully-integrated IED defeat effort at the DoD-level that synchronizes and synergizes the actions of national, military, interagency, coalition and international partners against the IED. The goal is to facilitate the continued support of an organized, well-trained and well-equipped force ready to defeat IEDs as a weapon of strategic influence.